[FR] Mobile devices account for over 60% of web traffic worldwide. Designing for mobile first isn't just a best practice - it's a necessity.
[FR] Mobile-first design means starting with the smallest screen and progressively enhancing for larger devices. This approach forces you to prioritize content and functionality.
[FR] Touch targets should be at least 44x44 pixels for comfortable interaction. Spacing between interactive elements prevents accidental taps and improves usability.
[FR] Performance is paramount on mobile. Optimize images, minimize JavaScript, and leverage browser caching to ensure fast load times even on slower connections.
[FR] Testing on real devices is essential. Emulators are useful, but nothing replaces the experience of using your design on actual mobile hardware.